


As Sarius lives in a medieval setting encountering violent clashes with mythical figures such as orcs, trolls and monsters as he strives to move up the ladder of the game. Ursula Poznanski has cleverly weaved a contemporary story around the technological age combining it with the fantastical world within the computer game of Erebos itself. This suspenseful novel is an unusual thriller that is hard to put down. What is it that Erebos really wants?Īn international bestseller from Austria that will have you hooked right from the first page. When a terrible accident happens to his close friend Jamie it leads him to examine his own conscience and question the game. The boundaries between virtual and reality, right and wrong start to blur with some of the tasks asked of Nick a step too far. Nick begins to lose friends as he gains power and advances further into the game. The secretiveness of the game means that Nick is forbidden from discussing it with anyone its highly addictiveness encourages players to carry out destructive actions in real life in order to advance their game allowing Erebos to become extremely dangerous as it increasingly takes control of their lives. As Nick becomes increasingly obsessed with Erebos his onscreen character Sarius is intent on moving up the levels of the game. Nick notices that his friends start behaving strangely, missing school, appearing exhausted and acting out of character, but before long he too is engrossed in the game unable to escape its manipulative power. These are the daunting words that confront Nick Dunmore as he loads a brilliant and absorbing computer game that he has been surreptitiously given at school.

(Mar.Country of Origin: Germany Erebos by Ursula Poznanski The result is a prescient page-turner and a provocative, believable portrayal of the seductive world of virtual gaming. As the narrative moves fluidly between the real world and the game, Poznanski plays with expectations and perception, incorporating SF, mystery, and ghost story elements, along with solid characterizations.

When he and several other players investigate who or what is behind Erebos, they unravel a surprisingly personal vendetta at the heart of the game, driving players toward its ultimate, violent purpose. However, he's forced to question his dedication after the game starts to exert its influence on the real world, asking him to perform "missions" with potentially hazardous consequences. When Nick Dunmore begins playing, he's quickly sucked in, learning the bizarre rules and advancing rapidly. It insists on absolute secrecy and discretion from its players, rewards and punishes in strange ways, and recruits through word-of-mouth. Called Erebos, it's deceptively immersive, insidiously addictive, and so complex that it might even be alive. In London, a new computer game is making the rounds. The lines between reality and fantasy blur in this stunning thriller, originally published in Germany.
